John's republished loads of stuff, and his personal wargames rules collection must be enormous. Certainly larger than mine. However, I was inspired to do an inventory of rules that I own.
This list is of rules that you have to buy (or had to buy) in hard copy. Downloads are just too easy to acquire and so don't imply any intention of ever using them. I've never had any feedback on the rules I post here, pretty much, so I assume no one ever plays them. Oh, and I haven't included Don Featherstone's books as they were never bought for the rules. If that makes sense. And RPGs aren't included either.
Much under-rated space fighters game. I quite like them, but we don't really do sci fi as a group, so not really played much.
Airfix ACW - Terry Wise
Tried to get into ACW. Hated it. Stopped playing.
Airfix Napoleonic - Bruce Quarrie
Really complicated, but thorough. Lent mine to someone and never got them back.
Quite simply one of the best set of rules ever written. Witty, clever, inventive, original brilliant.
AK47 Republic Reloaded
Massive disappointment, although I understand those that persist with them say they give a good game.
Ancient & Medieval Wargaming
Regular readers will know how much I love these as a entry set of rules and just plain fun. Ridiculous they went out of print.
Armati / Advance Armati
Much impressed when first played, and lots of fun until we worked them out. Still good for renaissance warfare, with modifications.
Fixed some of the problems in the original, and left or created others. Still give a good game.
Classic Charles Grant rules. Well explained. We added to and modified these over years. Out WW2 bible when I was a secondary school.
Battle of Five Armies (GW)
Bought the GW boxed set out of curiosity and desire to paint the figures. Rules are as you might expect.
Bayonet and Ideology
Based on PBI2 these are bit hectic and can give odd results. Still get used, however, as they fill a need in my wargaming aims.
Yeah. Well. Over produced and underwhelming as a set of rules. Poorly written and laid out. A triumph of production standards over common sense.
Charge! (Terry Wise reprint edition)
Much loved by many, but not my thing. Individual figures and casualties. By the time I got my own copy (as opposed to using the one in the school library) my wargaming had moved on.
Brilliantly original, if a bit difficult to play and get absolutely right.
Yes. I have an original copy. Don't recall where I got them from.
I have John Curry's reprint. What can you say about them. Not my favourite ever, but they work and the game's over quickly.
Doctor Who: Invasion Earth
Skirmish level game from Harlequin to support their figure range. Okay, but the figures are better.
Ed Smith Ancient Naval
Used to play these lots as they fitted into a biscuit tin and played on a small board. First wargame I took to my university club.
English Civil Wars and Thirty Years War rules by Terry Wise
Used a lot in my last year of uni as I looked for rules to handle the French Wars of Religion.
Ground breaking set of rules from Pete Berry. His most original and successful work, defining a new level of game with appropriate mechanisms.
Flintlock and Ramrod
Napoleonic skirmish rules from the Old West team. In the end very unsatisfactory as it took so long to load a musket, then you usually missed at point blank range. I know I owned them, but I can't find my copy.
I helped write these whilst at university. Lots of originality in design (unit strengths based on proportion of weapons) but look a bit dated now.
Gladiator rules form Paragon
The set I own is a second edition reprint. Derek & I bought a copy between us at the Military Modelling tent at the Aldershot show in the mid 70's. Both got "Biscuit Tin" arenas and took it everywhere with us.
Hammerin Iron II
Probably my second favourite RFCM set of rules. Clever and imaginative. Lots of fun. Everyone, pretty much, I introduced this too went off and bought it. Well, maybe I exaggerate, but lots did.
Hordes of the Things
Good fun. I have an army of garden gnomes.
Got them to do early renaissance games for my Henry VIIIth figures. Tried a couple of times then found they didn't do what I wanted and everyone else hated them.
Men of Company B
Like the look of them. Never got round to buying the Vietnam kit. Thought about it a lot.
Old Western Gunfight
Derek & I bought these based on write ups in "Wargamer's Newsletter". These are the Mike Blake et all set with the pink cover. Gosh we played these a lot in our teens, using Timpo 54mm figures.
Once Upon a Time in the West
Written by Ian Beck & friends from Halifax, the definitive cowboy rules. Comprehensive and incomprehensible, alas.
Once upon a Time in the West Country
Disappointed by these ECW skirmish rules from Pete Berry. Expected something original after File Leader, but nothing here to excite me.
Patrols in the Sudan
Clever, and fun. Bit confusing at times, but an interesting take on the subject.
Not perfect, but interesting. The more recent PBI filled in some holes and seem to be popular. I never needed them to change.
Pieces of Eight (original version)
Completely mad set from RFCM. 15mm scale pirate ships and crew. Never quite worked, but a great try.
Given a copy to review (see blog post). Original, but sometimes baffling. Can see why they have a big following, but don't do anything that makes we want to change from the other rules I use.
Ian Beck's Plains indians v US Cavalry rules, intended for shows only. Brilliant game. Good to see it back at shows in 10mm. Mechanisms still worthy of interest today.
Represent a typical type of skirmish game from the time they were written. Never found them that interesting or sufficiently enticing to try them again.
The Chariot Rules! Awesome.
Science vs Pluck
Classic, classic rules. Brilliant approach to asymmetric warfare.
Written by me, based on File Leader. I'd change a few things now, but I reckon they still stand up okay.
Slim Mumford's Medieval rules
We used them for a campaign. I never liked them much.
Quite liked them at first, but too much fiddling about in the end.
Square Bashing 2013
Jury is still out, but I'm warming to them.
How confusing were these?
Under the Lily Banner
They looked nice, and I wanted some Marlborough period rules. The read through didn't convince me they were worth too much effort.
Warfare in the Age of Marlborough
Mid - late 70's set of rules. Completely incomprehensible and unplayable.
Wizards and Warfare
Can't find these now, but I bought them when I was doing Lords of the Rings games with converted Airfix figures. Modified and improved over a few years. Abandoned at Uni when I discovered no one took fantasy wargames seriously no matter how much effort you put in.
That's 46 sets of rules. Bear in mind these are rules I have owned, - not borrowed and never given back.
There are some notable omissions from my collection. Very light on WRG & I don't own FoG either. That's not to say I haven't played them, - it's just I don't own them or have never owned them.
There's a lot there I've looked at and never really played. Perhaps it's time to remedy that.